Deckforge Raiders

Build Your Guild. Forge Your Deck. Survive the Campaign.
Lead a guild of legendary raiders through a dangerous fantasy campaign where every card, hero, item, and decision matters.
Command a three-character party chosen from **30 recruitable Vanguard, Ranger, and Arcanist heroes**. Each raider has individual health, equipment, experience, a unique upgrade tree, and signature cards that shape how your deck evolves.
Master **228 cards**, battle **50 distinctive enemies** across **10 regions**, and confront elites, summoning bosses, dangerous room events, and escalating endgame challenges.
Craft and upgrade cards, discover powerful items and potions, complete challenges, send parties on expeditions, and test your strongest builds in Training or endlessly scaling Hell battles.
Read enemy intentions, protect targeted allies, combine class abilities, and forge a deck strong enough to conquer the final raid.
How to Play
Defeat each region’s boss to unlock the next raid and progress through the campaign.
Your party loses a battle if all three raiders fall.
Combat
- Select an enemy before playing attack cards.
- Select a living raider before using cards that heal, shield, revive, or strengthen an ally.
- **Orange cards** belong to Vanguards.
- **Green cards** belong to Rangers.
- **Blue cards** belong to Arcanists.
- Each raider has separate health, Block, equipment, passives, and status effects.
- When a raider falls, their cards stay in the deck but cannot be played until they are revived.
- Enemy intent panels reveal their next action and intended target.
- You begin battle with five cards and draw two more each turn.
- Gain three Energy each turn. Unused Energy carries over, up to a maximum of six.
- Reduce your hand to eight cards before ending a turn.
Deck Building
- A usable deck requires at least **12 cards**.
- A deck can contain up to **24 cards**.
- A deck may contain no more than **four copies** of the same card.
- Each numbered raid party uses the matching numbered deck.
- Cards and characters assigned to one party cannot be assigned to another party at the same time.
- Forge, upgrade, buy, sell, and rearrange cards from the Guild Hall.
Controls
- **Mouse:** Navigate menus, inspect tooltips, select targets, play cards, equip items, and use potions.
- **1–8:** Play the corresponding card in your hand when legal.
- **Space:** End your turn.
- **Escape:** Close the current window or return from supported menus.
| Updated | 1 day ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 4 days ago |
| Rating | Rated 1.0 out of 5 stars (1 total ratings) |
| Author | MoonFang Forge |
| Genre | Card Game, Strategy |
| Tags | Deck Building, Roguelike, Tactical, Turn-based, upgrades |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Graphics, Sounds |





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